[Apex legends]”Season 13-Savior” patch notes released. Addition of New Castle / Weakness of Divo & Claver / Renewal of Rank System / Repair of Storm Point[Apex Legends]

Respawn Entertainment is 5On 9th, we released a patch note about the new season Apex Legends: “Season 13-Savior” which will start tomorrow, Japan time. This update includes the addition of a new Legend-New Castle, as well as weapon adjustments such as devotion and weak clavers. In addition, a new landmark “Down Beast” has also appeared at the storm point on the map, where the entire marine mammal is a search point.

In addition, the rank system, which can be said to be the core of Apex Legends, has been significantly renewed this season. In addition to the introduction of the tier demotion systemThe upper limit of kill points has been abolished, and the assist time has been extended.Including content and game systemA major update has been made.

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* Hereafter, the patch notes are quoted from the official website.

Apex Legends: Savior Patch Note

Dive into the battlefield with the new Legend Newcastle and explore monster-class map updates. Check other things such as renewal of the rank system.

New Legend: New Castle

Heroic defender

For years, Newcastle has protected the small town of Harris Valley. May all the people who live there live safely. To fulfill this mission and protect our home, we must have the legends recognize themselves as heroes. Newcastle can also use the Knockdown Shield to defend targets and move allies to avoid danger while resurrecting allies in the Apex game. He carries a mobile shield and enters the battle. You can use this to block weapon damage and divert the grenade’s trajectory. Ultimate also allows you to build strong castle walls.

Passive: Disabled Veteran Guard

Resurrection while dragging allies, protect with your own Revive Shield.

Tactical Abilities: Mobile Protector

Throwing an operable drone creates a kinetic energy shield.

Ultimate: Castle Wall

Jump into your ally or target area and charge to build a fortified fort.

Watch the New Castle trailer here

 

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Apex legendsSeason 13 Savior patch notes released Addition of New Castle

Monster-class map update

As Stormpoint’s first map update, we aimed to add new content and improve map functionality while not cutting anything. A new exploration point “Down Beast”, which is a marine mammal launched on the coast, has been added. Instead of the usual man-made building, one creature becomes a battle zone, making it a very unique experience at Apex Legends. In addition, as a new feature in PvE, we’ve added an IMC arsenal that can influence the outcome of the championship in four strategic locations on the map. Be careful here. Be careful, as the Specter will be rushing in, but if you survive, you’ll be able to get the right items for your loadout.

For more information, check out the Stormpoint Update blog by senior-level designer Keith Jensen.

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Map rotation

Map rotations for the season at the Savior are Storm Point, Olympus, and World’s Edge. It also removes the 2-hour rotation block. For some people, I thought it might be too long considering the total play time.

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Renewal of rank system

In Apex Legends: Savior, the rank system will be upgraded. This will implement tier demotion, entry cost adjustments, and rank point readjustments so that team play will be evaluated. The goals for the current rank are centered around “team play for victory” and “higher competitiveness with accurate skills”. We will make many changes around these two axes. As a result, players will focus on team play and play for victory, and RP will more accurately represent the skills of the entire game.

See this blog post for changes to the rank mode this season.

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Balance update

Iron wall legend

  • Iron walls no longer reduce headshot damage.

Craft rotation

  • Flat lines and longbows are now regular drop items
  • Rampage and R-301 are eligible for crafting.

Gold weapon

  • EVA-8, Bow, Flat Line, P2020, Spit Fire

Helmet strengthening

  • Increased headshot damage reduction rate for blue helmets from 40% to 50%
  • Increased headshot damage reduction rate for purple helmets from 50% to 65%

Claver

  • Headshot magnification reduced from 3.0 to 2.0
  • Damage reduced from 145 to 140

Rampage

  • Increased reload time from 2.6 to 3.1
  • Slightly increased handling time

L-STAR

  • Headshot magnification reduced from 1.75 to 1.5
  • Headshot distance reduced from 64m to 57m
  • Increased overheat cooloff time from 2.5 to 3.6
  • Slightly increased handling time

Devotion

  • Damage reduced from 16 to 15
  • Headshot magnification reduced from 1.75 to 1.5
  • Headshot distance reduced from 64m to 57m
  • Increased reload time from 2.8 to 3.2
  • Increased weapon launch time from 0.7 to 0.8
  • Increased weapon storage time from 0.75 to 0.65
  • Increased weapon holding time from 0.55 to 0.65
  • Increased weapon lowering time from 0.5 to 0.6

Havoc

  • Improved recoil at the start of the pattern

Dual shell

  • Removed from pickable items and craft bundles

Mozambique and Peacekeeper

  • Increased limb damage from 0.8 to 1.0

Clay and weapons

  • To items that Spitfire can pick up again
  • Mastiff to the crate

Spitfire

  • Damage reduced from 19 to 18
  • Reduced the number of bullets in purple and gold magazines from 55 to 50
  • Increased the spread rate of hip firing when crouching
  • Removed barrel attachment slot
  • Headshot magnification reduced from 1.75 to 1.5
  • Headshot distance reduced from 64m to 57m
  • Increased reload time from 3.2 seconds to 3.4 seconds
  • Increased weapon launch time from 0.7 to 0.8
  • Increased weapon storage time from 0.75 to 0.65
  • Increased weapon holding time from 0.55 to 0.65
  • Increased weapon lowering time from 0.5 to 0.6

Mastiff

  • Narrowed the diffusion pattern
  • Reduced the number of bullets from 6 to 4
  • Ammo Count: 28
  • Reduced damage per pellet from 11 to 14
  • Increase pellet size
  • Increased rate of fire from 1.1 to 1.2

Cell and syringe

  • Reduced cell and syringe spawn rate by about 18%

Rampart improvement

  • Sheila spin-up time reduced from 1.75 seconds to 1.25 seconds
  • Increased reinforced barricade installation health from 45 to 120
  • Reduced reinforced barricade installation time from 4.25 to 3.6

Valkyrie

  • You can no longer rotate freely when firing during a Sky High Dive.

Outside the venue

  • When you go out of the hall, the following will be invalid.
    • Legendary ability
    • Weapons, munitions, survival items
    • Recovery item (cannot be canceled during recovery)
    • Passive in action (Valkyrie’s jet pack, etc.)

World’s Edge

  • Changed the design of the windows in the control tower of the mule siphon to focus the line of sight
  • Added a shield around the mule siphon mule pit
  • Adjusted Gondola Items Greatly reduced the chance of finding high tier armor.Climatizers and mule siphons will continue to be maintained as exploration points for high tier items.

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Arena price adjustment

Thermite

  • 100 → 75

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Charge rifle

  • Level 1: 200-> 150
  • Level 2: 200-> 150
  • Level 3: 450-> 400

Longbow

  • Basic: 400 → 300
  • Level 1: 250-> 200
  • Level 2: 300-> 250
  • Level 3: 400-> 350

Sentinel

  • Level 3: 400-> 350

Bosek Bow

  • Level 2: 250-> 200
  • Level 3: 300-> 250

Triple take

  • Basic: 600 → 500
  • Level 1: 250-> 200
  • Level 2: 300-> 250
  • Level 3: 400-> 300

Devotion

  • Level 1: 150-> 200
  • Level 2: 250-> 350

L-Star

  • Level 1: 200-> 150

Havoc

  • Basic: 350 → 400

Hemlock

  • Level 2: 250-> 200
  • Level 3: 350-> 300

Prowler

  • Level 2: 300-> 250
  • Level 3: 350-> 300

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Bug fixes

  • Fixed a bug where players inside Bangalore smoke would unintentionally get aim assist for targets outside the smoke.
  • Fixed a bug that prevented Valkyrie from using the Jump Tower if shot down during Ultimate.
  • Fixed Bolt’s animation, which causes the weapon and reticle to have a jerky animation when the player is crouching.
  • Fixed a bug that caused animation glitches when dropping or switching weapons or attachments while in contact with the Charge Tower.
  • Fixed the charge rifle’s legendary skin “Amazon Curse” where the top of the weapon was blocking the camera during the aim.
  • Fixed a bug where if you accessed the replicator and viewed the inventory before the replicator UI was displayed, you could drop your weapon and get stuck in a crouched state.
  • Canyonlands: Fixed sometimes blocking when trying to activate Valkyrie’s Ultimate.
  • Fixed a bug where the season tracker wouldn’t show which season’s data it was tracking.
  • Fixed a bug where the sentinel would charge instantly when jumping over.
  • Xbox One: Fixed a bug that could cause the “Waiting for Player” screen to be skipped while selecting a legend.
  • Fixed an issue where if a player on an enemy team was knocked out and then died before being killed, another team could be given a kill instead.
  • Arena-Fixed an issue where Wingman didn’t have a boosted loader.
  • Fixed a bug where the finisher wouldn’t count as challenge damage.
  • Fixed a bug where the Purple Evolved Body Shield would shine through closed care packages, item pins, and lifeline care packages.
  • Fixed a bug that could cause death if the airship touches the death box.
  • Fixed a bug where throwing a caustic barrel at an open door would kill the player.
Crypto
  • Fixed a bug where Crypto’s Super Legend (sword) would get stuck in the middle of the body while deploying a drone.
  • Fixed an issue that could cause the arm texture to be missing when investigating the Super Legend with the skin “Deadly Bite” equipped.
  • Fixed a bug where the drone could be recalled immediately after the Ultimate was activated.
  • Fixed a bug where when Crypto was using Legendary Skin, when revived by Mirage, the parts other than the sunglasses would be invisible, and only the sunglasses would be visible during the resuscitation.
fuse
  • Fixed a bug where using Hughes’ tactical ability in water would make the sound louder.
  • Fixed a bug that allowed players to increase the range of their mother load when used on flyers, crypto drones, item drones, and rover bracelets.

Horizon

  • Fixed a bug where the Horizon Ultimate disappears when you open the door to the side.

Mirage

  • Fixed a bug where restoring the shield with Wattson Ultimate would reveal the position of the Mirage that was transparent during the resurrection.
  • Fixed a bug where Mirage decoys would dash faster when the player was equipped with an item than without a weapon.

Pathfinder

  • Fixed a bug where grappled item rollers on the ground would throw them away at high speed.

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New custom match system

The custom match replaces the old private match system.

  • Improved custom match comfort:
    • UI and design improvements.
    • Team names and match settings are now saved when returning from a custom match to the lobby.
    • Improved match flow.
  • Added new launch parameters for pre-selecting observer viewing targets.
  • Updated the color palette used by observers when watching the team. (Map overview + highlights)
    • It also fixed the color duplication issue previously seen in the map overview.
  • Updated team defeat text to a unique color in custom match anonymous mode.


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This announcement is subject to change due to community feedback and the development and development of live services and content. The development team strives to maximize information dissemination to the community. For more information, see EA’s online service update information:https://www.ea.com/ja-jp/service-updates

* You may need an account and subscription (sold separately) for the target model. You need an internet connection and an EA account. Age limits apply. Includes in-game purchases.

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